Category Archives for Software
Side effects are any observable change to the state of an object. Some people might qualify this by saying that side effects are implicit or unintended changes to state. Mutator methods, or setters, which are designed to change the state … Continue reading
I’ve just finished work on a new musical instrument for Android devices. It’s called Circular Sound, and it’s aimed at people who like noise. Circular Sound is similar to my other recent mobile instruments in that it combines a sampler … Continue reading
These images were not created while I was drinking. Rather, they were created using an algorithm that combines several random walks, which are also known as drunk walks.
Massive is a Native Instruments synthesizer that is strongly associated with dubstep, and with modern electronica in general. As a commercial product, it is primarily designed for use as a musical instrument within the setting of pitched, tonal music. Still, … Continue reading
I’m pleased to announce the release of Disconnected, and album of algorithmic sound collages generated by pulling sounds from the web. I prefer to call this album semi-algorithmic because some of the music is purely software-generated, while other pieces are … Continue reading
“Cannot Connect” is a problem for both computers and for people. When dealing with technology, we receive this message when we try to use something new. For people, this can be a problem in every sort of relationship. The keyboard … Continue reading
Becoming is an algorithmic composition program written in java, that builds upon some of John Cage’s frequently employed compositional processes. Cage often used the idea of a “gamut” in his compositions. A gamut could be a collection of musical fragments, … Continue reading
This software translates media from a mapping startup into a performable map.