Tag Archives for unity

Recording In-Game Audio in Unity

Recently I began doing a second pass on my synthesizers in the Google Play store. I think the core of each of those synths is pretty solid, but they are still missing some key features. For example, if you want … Continue reading

07. October 2016 by evan
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Granular Synthesis for Android Phones

Granular is a granular synthesizer for Android devices. Play it by dragging your fingers around the waveform for the source audio file. You can upload your own audio files, or just play with the sounds that are distributed with the … Continue reading

20. June 2016 by evan
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The Simplest Unity Bundling Example I Could Make

Asset bundles in Unity can be tricky. I’ve spent a lot of time at work developing a pretty slick bundling system. The system pulls the latest from our git repo, then uses manifests to pull in new procedural assets, then … Continue reading

06. June 2016 by evan
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Erratum 2, Created with Circular Sound App

Made using the Circular Sound App on the Google Play Store.

01. September 2015 by evan
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Erratum, Created with Swarm Sound

I created this piece with my Swarm Sound app, which is available on the Google Play store.

31. August 2015 by evan
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Make Explosive Soundscapes with Circular Sound

I’ve just finished work on a new musical instrument for Android devices. It’s called Circular Sound, and it’s aimed at people who like noise. Circular Sound is similar to my other recent mobile instruments in that it combines a sampler … Continue reading

25. July 2015 by evan
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