Tag Archives for unity
Recently I began doing a second pass on my synthesizers in the Google Play store. I think the core of each of those synths is pretty solid, but they are still missing some key features. For example, if you want … Continue reading
Granular is a granular synthesizer for Android devices. Play it by dragging your fingers around the waveform for the source audio file. You can upload your own audio files, or just play with the sounds that are distributed with the … Continue reading
Asset bundles in Unity can be tricky. I’ve spent a lot of time at work developing a pretty slick bundling system. The system pulls the latest from our git repo, then uses manifests to pull in new procedural assets, then … Continue reading
Made using the Circular Sound App on the Google Play Store.
I created this piece with my Swarm Sound app, which is available on the Google Play store.
I’ve just finished work on a new musical instrument for Android devices. It’s called Circular Sound, and it’s aimed at people who like noise. Circular Sound is similar to my other recent mobile instruments in that it combines a sampler … Continue reading