Evan X. Merz

gardener / programmer / creator / human being

The World in 3D

When I saw J. Dearden Holmes' 3D pictures from the 1920s presented as animated gifs, I was struck by the incongruity between the images and their presentation. These were photographs shot in the 1920s that were meant to be viewed on a stereoscope. Yet they were being presented online as animated gifs, a format that didn't come into existence until the 1990s. This incongruity inspired me to write incongruous music. So I embedded multiple incongruities in the music: incongruities between the music and itself, as well as incongruities between the music and the images.

Search by Image at Currents 2012

Search by Image is being played at Currents Sante Fe this month.

Letting it Go to Voicemail

A multimedia piece generated by pushing the same buffer to both the speakers and the screen (as a line drawing). The live generative version is slightly better than the YouTube render below.

Cannot Connect

"Cannot Connect" is a problem for both computers and for people. When dealing with technology, we receive this message when we try to use something new. For people, this can be a problem in every sort of relationship.

The keyboard is a tool that people use every day to try to connect with other people. Through blogs, tweets, prose and poetry, we try to engage other humans through our work at the keyboard.

In this piece, the performer attempts to connect to both the computer and the audience through the keyboard. The software presents a randomized electronic instrument each time it is started. It selects from a palette of samples, synthesizers and signal processing effects. The performer must feel out the new performance environment and use it to connect to the audience by typing free association verse.

Black Allegheny is an album of music created using swarm intelligence

Black Allegheny is a collection of pieces composed using swarm intelligence. Each piece in the album was assembled using custom software that tracks the motion of a virtual herd, and relates that information to pre-selected audio files. This software is called becoming, and it was born from an exploration of Cage's graph and gamut techniques. These techniques were expanded into the domain of digital audio, then swarm algorithms were added.

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